v1.16c released
Changelog :
- Added some tests to help reduce bug count in the future.
- Added Win Conditions to scenarios. Updated the How_to_add_Scenarios.txt file with instructions.
- Added "requiredScenario" field to character files. When specified, the character will be locked until the specified scenario is complete.
- Added a "cross_save_data" file to the Resources directory. This file records which scenarios have been completed. Deleting it will reset the completion status of all scenarios.
- Added a "Complete!" widget to the scenario selection screen. Completed scenarios will be marked.
- Added a "Scenario" button on the "Management" screen. It tells you what goals must be met to complete the scenario. It does nothing in the base game.
- Recolored much of the in-game text to black instead of dark gray. Stands out more against the default background.
- Bugfix : Transformable characters will now transform. There was an issue with transferring equipped items to the transformed character.
Download : https://mega.nz/#!B6BFyYxK!Qb3VwYKsxDj89kU3yJgHXqLBgopiN03q2k0nEh2GVRk
I hope you're still working on this <3 Also, are male characters compatible with this game?
ReplyDeleteHey, happy holidays! I have been working on this still, but kinda thought people lost interest. I have implemented a basic system where characters can be converted into "competitors" and they act like NPCs that steal your clients. Plan to release soon.
DeleteI have tried to make the game gender neutral to support whatever characters you'd like. If you notice any female specific text, let me know and I can patch it.
Just tested some things and man, good job, scaling of stuff works great unlike the original. I might not have much knowledge of coding but some in terms of graphics design. I wanted to replace the interface stuff but these are unity assets I presume so I did some characters
ReplyDeleteHey, I've been considering ways to go about making the interface more customizable. A concern here would be the shape of the assets. They may become distorted depending on what you had in mind. Anyway, I plan to have this feature at some point.
DeleteI tried to decompile the code but with my very limited knowledge of coding I had no luck, my suggestion is to put the simple "button.png" in a folder with a set resolution, I would love to make a new UI for the game, at least asset wise. https://imgur.com/a/vaoDnzQ this is what I had in mind for character images for example
Delete