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Wednesday, February 5, 2020

v1.21b released

Mostly bugfixes. Some additional configuration enabled. I'm hoping to have a simple custom event system in place later this month.

Changelog :

- Bugfix : fixed a duplication glitch when purchasing a character immediately after defeat while still attacking them.
- Bugfix : fixed no image appearing when a competitor was seduced
- Bugfix : fixed text disappearing at certain resolutions.
- Added COMPETITORS section to game.json. Now you can configure the details of competitor spawning.
- Added the same COMPETITORS section to scenario json files. Now you can override the above addition to game.json per scenario.
- Added error logging for JSON files. When a JSON file is improperly formatted, a log.txt file is generated that points to the problematic file. If the game crashes, check the log.
- TODO : The game now creates an "Events" folder when run. A basic Event system is in progress.

Download : https://mega.nz/#!tqoBUQQJ!vMtyNshH6RPG-yPaxgDEeQNCDFZz1G2UsosPZaNP5_g

Sunday, January 5, 2020

v1.21a released

Changelog :
- Added "imageType" field to buildings. If provided, the game will use images with that name in place of "sex" images when a character is working there. If such images don't exist, "sex" images will still be used.
- Bugfix : fixed an issue with profile images not appearing when a character was equipped with items that they didn't have images for.
- Bugfix : fixed an issue where scenarios would use a random first mission, then proceed with the defined missions after that, instead of using defined missions the entire time.

Download : https://mega.nz/#!ly4n3QjD!qtop-tA9B1P_nya7a01TOVdFzPr5PHcpma9aFDMytaY

Thursday, January 2, 2020

v1.21 released

Changelog :
v1.21
- Enabled the user to customize the interface! Instructions given in README.txt and Resources/Interface. Only buttons and the background can be changed at the moment.
- Added a game.json file to configure the game's settings (currently just interface settings). See README.txt for more info.
- Enabled Competitor missions in scenarios. Just put a character's name in the goal field (this implies that a previous mission was made impossible and the player should capture the resulting competitor)

Download : https://mega.nz/#!puZDBKTC!5xneEfPjG6MC4S279vsDFVRQrNIfQ1Pirv5sw3OvLG8

Monday, December 30, 2019

v1.2c released. Improved animated images.

Changelog :
v1.2c
- Newly added animated images now obey their own frame rate, instead of running at a hardcoded 10 FPS!
- You must delete the gif_r34bro files and let the game recreate them on launch using the original GIF for the change to take effect on existing images.

Download : https://mega.nz/#!B3xmjYwY!HmmDkpqc_8dJCPHUILvGhlQrT46FdL2mJpF8KwwRPWI

Sunday, December 29, 2019

v1.2b released. This one just includes bugfixes.

Changelog :
v1.2b
- Bugfix : fixed character duplication when multiple characters attack a competitor with 0 health.
- Bugfix : fixed competitors not being attackable when the game was loaded.
- Bugfix : fixed defeated competitors from being re-spawned as competitors with 0 health.
- When loaded, the game will now remove any competitors that had 0 health when saved.
- Updated hover text for Constitution and Level stats to reflect their updated effects.

Download : https://mega.nz/#!Y2QzAYga!m7MPHreBcol_Urlzca7WQGhXd04Ra58Of0VHeWDxHiE

Saturday, December 28, 2019

v1.2a released

Changelog :
v1.2a
- Bugfix : fixed an issue where purchasing a character would not update the list of purchasable characters immediately.
- Bugfix : fixed an issue with Scenarios when competitors were generated from missions other than the ones for which they were rewards.
- Extracted all buildings from the base game into JSON files. All buildings can now be customized. Just make sure at least one is marked "isOwned"

Download : https://mega.nz/#!kjRlQS6Q!rvARABiFpCG55rSRR2JiTILtXGpn4p8qt9eJKsbBz3I
v1.2 released!

Changelog :
v1.2
- Added competitors. Competitors will spawn occasionally, and can assault your characters or poach your clients from your buildings. They can also attack each other.
- Added a competitors menu.
- Added new items : Cosplay and Club.
- Add new image types : attack, hurt, and cosplay.
- Added 5 new perk types : INCREASE_DAMAGE_DEALT, STEAL_HEALTH, CAPTURE_COMPETITOR, PICKPOCKET, SEDUCE_COMPETITOR
- Competitors will spawn after so many days have passed, on certain money-based milestones, on mission failures, and possibly when you sell a character.
- Once defeated, competitors will be returned to the market for purchase.
- Added an "Attack" work option. This will change the "room dropdown" to reflect all active competitors.
- Made Items scrollable.
- Enabled multiple images to be displayed simultaneously for events that involve multiple characters.

Download : https://mega.nz/#!NjhSmIwD!1g0d75ZUls3GCXSbAifjZNoYktP9HBBnxroeM0SXTm4